Dun Darach | Data |
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copy of the current room. (See RoomCurrent_RoomStructCopy)
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CurrentRoom_Ptr_Path_EW | B174 | DEFW Path_Data_EW | Pointer to E/W path data. | ||||||||||||||||||||
CurrentRoom_Ptr_Path_NS | B176 | DEFW Path_Data_NS | Pointer to N/S path data. | ||||||||||||||||||||
CurrentRoom_Type | B178 | DEFB $00 | Type of room hero is in.
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CurrentRoom_JP_Vector | B179 | DEFW Inv_AutoSelect | Holds vector address for JP (HL). | ||||||||||||||||||||
CurrentRoom_AreaColour | B17B | DEFB $28 | Colour of area used to draw stage. |
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