Prev: BB88 Up: Map Next: BD48
BB8C: Table of pointers for bitmaps.
Input
Output
All dimensions are in 8x8 character cells.
Bitmap_PtrTable BB8C DEFW $0588 [Address]
Bitmap_PtrTableOffHeight BB8E DEFB $70 [Height]
Bitmap_PtrTableOffWidth BB8F DEFB $07 [Width]
BB90 DEFW Bmp_Hero1
BB92 DEFB $00,$00
BB94 DEFW Bmp_Hero1
BB96 DEFB $87,$04
BB98 DEFW Bmp_Hero2
BB9A DEFB $87,$04
BB9C DEFW Bmp_Hero3
BB9E DEFB $87,$04
BBA0 DEFW Bmp_Hero4
BBA2 DEFB $87,$04
BBA4 DEFW Bmp_Hero5
BBA6 DEFB $87,$04
BBA8 DEFW Bmp_Hero6
BBAA DEFB $87,$04
BBAC DEFW Bmp_Hero7
BBAE DEFB $00,$00
BBB0 DEFW Bmp_Hero7
BBB2 DEFB $87,$04
BBB4 DEFW Bmp_Hero8
BBB6 DEFB $87,$04
BBB8 DEFW Bmp_Hero9
BBBA DEFB $87,$04
BBBC DEFW Bmp_Hero10
BBBE DEFB $87,$04
BBC0 DEFW Bmp_Hero11
BBC2 DEFB $87,$04
BBC4 DEFW Bmp_Hero12
BBC6 DEFB $87,$04
BBC8 DEFW Bmp_HeroSide
BBCA DEFB $00,$00
BBCC DEFW Bmp_HeroSide
BBCE DEFB $87,$02
BBD0 DEFW Bmp_HeroBack
_bbd2 BBD2 DEFB $00,$00
BBD4 DEFW Bmp_HeroBack
BBD6 DEFB $87,$04
BBD8 DEFW Bmp_HeroFwd
BBDA DEFB $87,$04
BBDC DEFW Bmp_BlankTile
BBDE DEFB $00,$00
BBE0 DEFW Bmp_BlankTile
BBE2 DEFB $81,$01
BBE4 DEFW Bmp_HeroMask1
BBE6 DEFB $00,$00
BBE8 DEFW Bmp_HeroMask1
BBEA DEFB $00,$00
BBEC DEFW Bmp_HeroMask1
BBEE DEFB $00,$00
BBF0 DEFW Bmp_HeroMask1
BBF2 DEFB $00,$00
BBF4 DEFW Bmp_HeroMask1
BBF6 DEFB $00,$00
BBF8 DEFW Bmp_HeroMask1
BBFA DEFB $00,$00
BBFC DEFW Bmp_HeroMask1
BBFE DEFB $00,$00
BC00 DEFW Bmp_HeroMask1
BC02 DEFB $00,$00
BC04 DEFW Bmp_HeroMask1
BC06 DEFB $00,$00
Bitmap_HeroMaskPtr BC08 DEFW Bmp_HeroMask1
BC0A DEFB $00,$00
BC0C DEFW Bmp_HeroMask1
BC0E DEFB $87,$04
BC10 DEFW Bmp_HeroMask2
BC12 DEFB $87,$04
BC14 DEFW Bmp_HeroMask3
BC16 DEFB $87,$04
BC18 DEFW Bmp_HeroMask4
BC1A DEFB $87,$04
BC1C DEFW Bmp_HeroMask5
BC1E DEFB $87,$04
BC20 DEFW Bmp_HeroMask6
BC22 DEFB $87,$04
BC24 DEFW Bmp_HeroMaskSide
BC26 DEFB $87,$02
BC28 DEFW Bmp_HeroMaskFacing
BC2A DEFB $87,$04
BmpInfo29_Woman BC2C DEFW Bmp_Woman1
BC2E DEFB $00,$00
BC30 DEFW Bmp_Woman1
BC32 DEFB $87,$04
BC34 DEFW Bmp_Woman2
BC36 DEFB $87,$04
BC38 DEFW Bmp_Woman3
BC3A DEFB $87,$04
BC3C DEFW Bmp_Woman4
BC3E DEFB $87,$04
BC40 DEFW Bmp_Woman5
BC42 DEFB $87,$04
BC44 DEFW Bmp_Woman6
BC46 DEFB $87,$04
BC48 DEFW Bmp_Woman8
BC4A DEFB $87,$04
BC4C DEFW Bmp_Woman9
BC4E DEFB $87,$04
BC50 DEFW Bmp_Woman10
BC52 DEFB $87,$04
BC54 DEFW Bmp_Woman11
BC56 DEFB $87,$04
BC58 DEFW Bmp_Woman12
BC5A DEFB $87,$04
BC5C DEFW Bmp_woman13
BC5E DEFB $87,$04
BmpInfo35_Woman BC60 DEFW Bmp_WomanStanding
BC62 DEFB $87,$02
BC64 DEFW Bmp_Rat1
BC66 DEFB $82,$02
BC68 DEFW Bmp_Rat2
BC6A DEFB $82,$02
BC6C DEFW Bmp_Rat3
BC6E DEFB $82,$02
BC70 DEFW Bmp_Block
BC72 DEFB $82,$02
BC74 DEFW Bmp_Man1
BC76 DEFB $00,$00
BC78 DEFW Bmp_Man1
BC7A DEFB $00,$00
BC7C DEFW Bmp_Man1
BC7E DEFB $00,$00
BC80 DEFW Bmp_Man1
BC82 DEFB $87,$04
BC84 DEFW Bmp_Man2
BC86 DEFB $87,$04
BC88 DEFW Bmp_Man3
BC8A DEFB $87,$04
BC8C DEFW Bmp_man4
BC8E DEFB $87,$04
BC90 DEFW Bmp_Man5
BC92 DEFB $87,$04
BC94 DEFW Bmp_Man6
BC96 DEFB $87,$04
BC98 DEFW Bmp_Man7
BC9A DEFB $87,$04
BC9C DEFW Bmp_Man8
BC9E DEFB $87,$04
BCA0 DEFW Bmp_Man9
BCA2 DEFB $87,$04
BCA4 DEFW Bmp_Man10
BCA6 DEFB $87,$04
BCA8 DEFW Bmp_Man11
BCAA DEFB $87,$04
BCAC DEFW Bmp_Man12
BCAE DEFB $87,$04
BCB0 DEFW Bmp_ManStanding
BCB2 DEFB $87,$02
BCB4 DEFW Bmp_Bottle
BCB6 DEFB $00,$00
BCB8 DEFW Bmp_Bottle
BCBA DEFB $00,$00
BCBC DEFW Bmp_Bottle
BCBE DEFB $00,$00
BCC0 DEFW Bmp_Bottle
BCC2 DEFB $00,$00
BCC4 DEFW Bmp_Bottle
BCC6 DEFB $00,$00
BmpPtr_Objects BCC8 DEFW Bmp_Bottle
BCCA DEFB $00,$00
BCCC DEFW Bmp_Bottle
BCCE DEFB $82,$01
BCD0 DEFW Bmp_Brooch
BCD2 DEFB $82,$02
BCD4 DEFW Bmp_Tokens
BCD6 DEFB $81,$01
BCD8 DEFW Bmp_Barrel
BCDA DEFB $83,$03
BCDC DEFW Bmp_Axe
BCDE DEFB $83,$02
BCE0 DEFW Bmp_Moleskin
BCE2 DEFB $83,$03
BCE4 DEFW Bmp_Swatch
BCE6 DEFB $82,$02
BCE8 DEFW Bmp_Token
BCEA DEFB $81,$01
BCEC DEFW Bmp_Key
BCEE DEFB $82,$01
BCF0 DEFW Bmp_Script
BCF2 DEFB $82,$02
BCF4 DEFW Bmp_Thing
BCF6 DEFB $82,$01
BCF8 DEFW Bmp_Needle
BCFA DEFB $82,$01
BCFC DEFW Bmp_Bullion
BCFE DEFB $81,$02
BD00 DEFW Bmp_Last
BD02 DEFB $82,$02
BD04 DEFW Bmp_Pepper
BD06 DEFB $82,$02
BD08 DEFW Bmp_Arrow
BD0A DEFB $82,$01
BD0C DEFW Bmp_Book
BD0E DEFB $82,$01
BD10 DEFW Bmp_Foil
BD12 DEFB $83,$01
BD14 DEFW Bmp_Adze
BD16 DEFB $82,$02
BD18 DEFW Bmp_Salt
BD1A DEFB $82,$02
BD1C DEFW Bmp_Razor
BD1E DEFB $82,$02
BD20 DEFW Bmp_BlankA
BD22 DEFB $81,$01
BD24 DEFW Bmp_Hammer
BD26 DEFB $82,$02
BD28 DEFW Bmp_Q
BD2A DEFB $82,$02
BD2C DEFW Bmp_Hoe
BD2E DEFB $83,$01
BD30 DEFW Bmp_Stone
BD32 DEFB $82,$02
BD34 DEFW Bmp_Relic
BD36 DEFB $82,$01
BD38 DEFW Bmp_Shield
BD3A DEFB $82,$02
BD3C DEFW Bmp_Rue
BD3E DEFB $82,$02
BD40 DEFW Bmp_Lyre
BD42 DEFB $82,$02
BD44 DEFW Bmp_L
BD46 DEFB $82,$02
Prev: BB88 Up: Map Next: BD48